The game's "life pod" takes care of all the fiddly parts of the game so that players' turns are quick and easy. ![]() So each turn, the spinner adds your salary, subtracts interest if you have negative income, adds net value to your home, depreciates your car in value, adds life points for being married, removes money for the number of children you have and generates your “roll” for the number of spaces you move. If players had to keep track of this, it would involve a lot of math and record keeping. Instead it is all saved in the electronic spinner. What I like about the game is that the first times you play it, you find yourself saying “Let's play that again I want to see if I can win by having eight kids” or whatever other strategy you come up with. ![]() The game allows adults to play the numbers and try to maximize their life points while allowing kids that may not care to still have the fun of making up a life story for themselves. If they want to make it to the top of the fashion industry without worrying about what's happening, they can. Basically, this can be a simple game like the original game of Life, or it can be more complex if you want to play the numbers. When we first got the game, we played it a lot, but it has since fallen out of favor because we have figured it out: Money is the one important thing, especially if you choose to play the longer game. ![]() While it varies each game, money is worth, on average, one life point for every $100 you end the game with.
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